Hi, I’m Raphael Dias.

Building software.
Creating games.

Software Developer | Game Development | Godot & GDScript

I develop software at Radix and I’m working toward a career in game development. My independent project, ONE MORE DASH, brings together my interests in gameplay programming and game systems, alongside my experience in backend engineering.

Other projects

Web applications, backend systems and AI tools that show the other side of my engineering work.

Curiosity, code and a growing world of games.

I’m an Information Systems undergraduate at Universidade Federal Fluminense and a Software Development Apprentice at Radix. I enjoy understanding how systems work and turning that understanding into something people can use or play.

Alongside my professional software work, I’m developing ONE MORE DASH independently in Godot. I want to keep growing in gameplay programming, game systems and backend engineering, and bring that experience to a game development team.

Get in touch
Portrait of Raphael Dias

Learning through practice

Professional software development, university learning and an introduction to building games together.

06/2026

EXPERIENCE

Current

Software Development Apprentice

RADIX

Application development with TypeScript, migrations, backend and database integrations, and testing, collaborating with international teams.

10/2025

EXPERIENCE

Trainee → Backend Developer

IN Junior

Progressed from trainee to backend developer, building REST APIs with Node.js and TypeScript, collaborating on software projects and integrating AI services.

DJUFF

UNIVERSITY EXTENSION

Game Development Participant

DJUFF · Universidade Federal Fluminense

Participated in Godot and game design training through DJUFF, a university extension project at UFF. Joined the early development of a game jam project, then left when I started my professional role at Radix.

07/2025

EDUCATION

Current

Information Systems

Universidade Federal Fluminense

Ongoing Information Systems degree focused on software and technology.

03/2022

EDUCATION

Completed

Chemical Technician

Instituto Federal Fluminense

Technical education that strengthened my analytical mindset and process culture.

Tools I build with

Game development first, supported by a broader software engineering toolkit.

Game development

  • Godot
  • GDScript
  • GameMaker
  • GML
  • Construct 2

Programming

  • TypeScript
  • JavaScript
  • Python
  • Java

Engineering

  • Git
  • REST APIs
  • Automated Testing
  • Software Architecture
  • SOLID
Databases & other tools

Node.js · Spring Boot · React · PostgreSQL · MySQL · MongoDB · SQLite · AWS · Azure · HTML · CSS

Let's talk?

I’m interested in software engineering and game development opportunities, especially gameplay, game systems and backend work. Let’s talk.

r.cacadordias@gmail.com ↗